Glass Box dev log
On camera and on screen
Clips from Cristian's phone diary during the jam, cropped to his face, and from the continuous screen recording of the build. Each was checked before publishing: nothing private on screen or in the audio.
Kickoff
Wed 11 Nov, 21:02 PT. The jam starts, and the plan to record everything for a glass box.
phone, recorded 20261111_210207
Eight stages, 32 milestones
Thu 12 Nov, 09:02. Twelve hours in: the workflow and where the build stands.
phone, recorded 20261112_090232
Why every stage has a gate
Thu 12 Nov, 19:26. Human input at each gate, and why.
phone, recorded 20261112_192600
The build is working
Thu 12 Nov, 19:38. The agents are building, and he is the judge.
phone, recorded 20261112_193835
Prototype complete
Thu 12 Nov, 21:16. First playable.
phone, recorded 20261112_211643
Release candidate 1
Sun 15 Nov, 09:21. Due day: rc1 is building.
phone, recorded 20261115_092128
Submit
Sun 15 Nov, 11:44. The entry goes in.
phone, recorded 20261115_114455
Every path will be an art form
Sat 14 Nov, 00:11. A reflection to close on.
phone, recorded 20261114_001116
One hour in the editor, in one minute
Thu 12 Nov, 19:41 to 20:41 PT, 60x. The Unreal viewport while the agents built the interrogation room and the menu.
screen, recorded 20261112-194125
Overnight, in one minute
Fri 13 Nov, 00:42 to 01:42 PT, 60x. The agents keep building through the night.
screen, recorded 20261113-004202